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A Student Project

Clash of Bears

Responsibilities : Unity3D Game & AI Programming. 

Team : Myself

Duration:   5 Weeks

Programming : C#

OTHER tools :  AStar Pathfinding

     Clash of Bears is a Unity3D 5 game that is written in C#. This game is like a Clash of Clans but a simplified version of it. The whole point of this project is to get familiar with AI pathfinding, for this we used a plugin from Unity AssetStore called A-Star Pathfinding. This project also features a level editor that can be saved on a file and then be loaded inside the game when user press the Attack Button on the Menu. We learned many things inside Unity like Animation Events, JSON file output, Object Pooling and Scriptable Objects. I also learned about 2-dimension array in grids for creating path but this project we just used the capabilities of A-Star Pathfinding and utilized its power. 

The PREVIEW

Location Vancouver, BC. Canada

Phone 604-710-7626

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(c) Clinton Ramonida '2017

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