
A Student Project
Battle Bears
Responsibilities : Unity3D Game, AI & Network Programming.
Team : Myself
Duration: 5 Weeks
Programming : C#
OTHER tools : Photon Unity
Battle Bears is a Unity3D 5 game that is written in C#. This game is a 3rd Person, Capture the Flag game. In this project we learned how to use a simple Pathfinding plugin in Unity called NavMesh. We utilized this for the Bears to find their way around the map especially when there's an available Flags to capture. I also implemented a simple AI that if its a different team of Bears, they should shoot it, as well as the simple usual stuff in Unity like Ray-casting. We also used a networking plugin called Photon Unity, we were able to connect online in the Photon Server with our corresponding ID they provided. All this is done in a Object Oriented Programming pattern where bears all Inherit to a single base/mother C# class.
The PREVIEW
